| Le SOF2MP.CFG | |
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Auteur | Message |
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s373n Major
Nombre de messages : 242 Age : 49 Localisation : ChibreLand au BoukiseTan Emploi : Agent Secret (chut faut pas le répéter) Date d'inscription : 01/06/2006
| Sujet: Le SOF2MP.CFG Sam 10 Juin - 9:49 | |
| Salut tout les Fragger
Voici mon sof2mp.cfg dévoilé dans les détails, tout d'abords il faut créer deux fichier dans le répertoire MP de votre jeu
Le 1er Fichier:
nommer le => autoexec.cfg ouvrer le puis marquer => exec a.txt enregistrer et fermer
Le 2eme fichier:
nommer le => a.txt ouvrer le puis marquer
// (Nom de Joueur) seta name "^'-=^_(-|i3^'=-^-PSEUDO" // votre pseudo seta net_socksUsername "^'-=^_(-|i3^'=-^-PSEUDO" // votre pseudo
// (Grenade) bind MOUSE4 "vstr quicknade" set qn1 "weapon 8;wait 2;+attack;-attack;+attack;bind mouse1 vstr qn2" set qn2 "+attack;-attack;weaplast;bind MOUSE4 vstr quicknade;bind mouse1 +attack" set quicknade "vstr qn1"
// (Mouvements) bind w "+forward" // avant bind s "+back" // arrière bind a "+moveleft" // gauche bind d "+moveright" // droite bind SPACE "vstr crouch" set md_01 "set crouch vstr md_02; +movedown" set md_02 "set crouch vstr md_01; -movedown" vstr md_02 // Default bind e "+leanright; +movedown; +moveright" bind q "+leanleft; +movedown; +moveleft" bind CAPSLOCK "+speed"
// (couteau & pistolet) bind x "weaptoggle knife pistol;cg_crosshairsize 14; cg_drawCrosshair 3"
// (High Jump) bind MOUSE2 "+moveup; wait 4; -moveup; wait 4; +movedown; wait 4; -movedown"
// (Armes Principales) bind mwheeldown "vstr toggle1" bind mwheelup "vstr toggle2" set primary "cg_crosshairsize 14; cg_drawcrosshair 1; cg_crosshairRGBA 1,1,1,1; weaptoggle primary; set toggle1 vstr primary" set secondary "cg_crosshairsize 14; cg_drawCrosshair 3; cg_crosshairRGBA 1,1,1,1; weaptoggle secondary; set toggle2 vstr secondary" set toggle1 "vstr primary" set toggle2 "vstr secondary"
// (Attaques) bind MOUSE1 "+attack" // attaque principale bind MOUSE3 "+altattack" // attaque secondaire
// (Zoom Sniper) bind 2 "+zoomout" bind 3 "+zoomin"
// (Armes - Divers) bind r "+reload" // permet de recharger l'arme bind z "weapprev" bind 4 "+firemode" bind v "+goggles" // Permet de choisir les Lunettes IL ou THERMIQUE
// (Interactions) bind g "ui_radio" bind t "messagemode" bind y "messagemode2" bind c "+use" // utiliser pour activer la bombe ou désactiver bind ALT "dropitem" // lacher le drapeau ou la bombe ou la malettte bind f "drop" "//ache l'arme bind F1 "vote yes" bind F2 "vote no" bind TAB "+scores"
// (Binds) bind KP_INS vstr sor1 // TOUCHE 0 TK set sor1 "say_team &10 TK #t; bind KP_INS vstr sor2" set sor2 "say_team &11 TK #t; bind KP_INS vstr sor1"
bind KP_END vstr bonjour1 // TOUCHE 1 BONJOUR set bonjour1 "say &13 BONJOUR; bind KP_END vstr bonjour2" set bonjour2 "say &12 BONJOUR; bind KP_END vstr bonjour3" set bonjour3 "say &14 BONJOUR; bind KP_END vstr bonjour4" set bonjour4 "say &12 BONJOUR; bind KP_END vstr bonjour1"
bind KP_DOWNARROW vstr adres1 // TOUCHE 2 ADRESSE set adres1 "MSN ===> PSEUDO.hotmail.fr; bind KP_DOWNARROW vstr adres2" set adres2 "say ^*V^ ^1aielander.forumpro.fr; bind KP_DOWNARROW vstr adres1"
bind KP_PGDN vstr flag1 // TOUCHE 3 FLAG set flag1 "say FLAG #t; bind KP_PGDN vstr flag2" set flag2 "say FLAG #t ; bind KP_PGDN vstr flag1"
bind KP_LEFTARROW vstr dead1 // TOUCHE 4 JE T'AI TUER set dead1 "say JE T'AI TUER #t ; bind KP_LEFTARROW vstr dead2" set dead2 "say JE T'AI TUER #t ; bind KP_LEFTARROW vstr dead3" set dead3 "say JE T'AI TUER #t ; bind KP_LEFTARROW vstr dead4" set dead4 "say JE T'AI TUER #t ; bind KP_LEFTARROW vstr dead5" set dead5 "say ^ set dead6 "say JE T'AI TUER==> #t; bind KP_LEFTARROW vstr dead7" set dead7 "say JE T'AI TUER #t ; bind KP_LEFTARROW vstr dead8" set dead8 "say &94^3JE T'AI TUER; bind KP_LEFTARROW vstr dead1
bind KP_5 vstr nade1 // TOUCHE 5 UNE GRENADE set nade1 "say GRENADE #t ; bind KP_5 vstr nade2 set nade2 "say GRENADE #t ; bind KP_5 vstr nade1"
bind KP_RIGHTARROW vstr cut1 // TOUCHE 6 UN COUTEAU set cut1 "say UN COUTEAU #t ; bind KP_RIGHTARROW vstr cut1"
bind KP_HOME vstr shot1 // TOUCHE 7 BIEN JOUER set shot1 "say &17 BIEN JOUER #d; bind KP_HOME vstr shot2" set shot2 "say &19 BIEN JOUER #d; bind KP_HOME vstr shot3" set shot3 "say &20 BIEN JOUER~> #d ; bind KP_HOME vstr shot1"
bind KP_UPARROW vstr camp1 // TOUCHE 8 CAMPEUR set camp1 "say CAMPEUR #d ;bind KP_UPARROW vstr camp1" bind KP_PGUP vstr taitoi1 // TOUCHE 9 TAIS TOI set taitoi1 "say &59 TAIS TOI #d ; bind KP_PGUP vstr taitoi1" bind KP_MINUS vstr mdr1 // TOUCHE - LOL set mdr1 "say &10 LOL; bind KP_MINUS vstr mdr2" set mdr2 "say &11 LOL; bind KP_MINUS vstr mdr3" set mdr3 "say &11 LOL; bind KP_MINUS vstr mdr4" set mdr4 "say &11 LOL; bind KP_MINUS vstr mdr5" set mdr5 "say &10 LOL; bind KP_MINUS vstr mdr6" set mdr6 "say &11 LOL; bind KP_MINUS vstr mdr7" set mdr7 "say &11 LOL; bind KP_MINUS vstr mdr1" bind KP_PLUS say &23 Merci #t "
bind KP_ENTER "say NP" bind * ""say GG"
bind i "say ^3M3rCi ^'-=^_(-|i3^'=-^<s373n"
// (Screenshot) bind F8 "screenshot" // prend un screenshot
// (Binds Admin) bind F5 "adm suspend" bind F6 "adm pause" bind F7 "adm unpause"
// (Binds Demo) bind F9 "vstr demo" //Démarrage - Stop set demo "vstr start" set start "g_synchronousClients 1; record; g_synchronousClients 0; echo ^$*** ^ set stop "stoprecord; echo ^$*** ^
// (AUTRE)
seta cg_drawRadarHudAlpha "0.5" seta cg_drawRadarHudScale "0.8" seta cg_drawRadarHud "2" seta cg_crosshairEnemyRGBA "1,0,0,1" seta cg_drawClock "1" seta cg_drawSpeed "0" seta g_heavyWeapons "0" seta g_heavyItems "0" seta g_heavyGametypeItems "0" seta g_realisticDamage "0" seta g_realisticAccuracy "1" seta g_startWithArmor "1" seta g_allowFreeTeamSkins "0" seta g_allowVsayAll "1" seta g_allowColoredTeamNames "0" seta g_allowEnemyNames "0" seta g_allowEnemyCrosshair "1" seta g_allowRadarHud "1" seta g_allowBotsDoTaunts "1" seta g_allowAutoUnderFire "1" seta g_allowStrafeJumps "1" seta g_allowSpectatorVote "1" seta g_forceBotsReady "0" seta g_speed "320" seta cl_timeNudge "0" seta osp_no203nades "0" seta fx_nearCull "0" seta fx_countScale "0.660000" seta fx_debug "0" seta outfitting "AABAA" seta team_identity "prometheus1" seta cg_zoomWeaponChange "1" seta cg_bodyTime "0" seta cg_weaponMenuFast "1" seta cg_soundFrag "1" seta cg_soundGlobal "1" seta cg_voiceGlobal "1" seta cg_voiceRadio "1" seta cg_drawTeamScores "1" seta cg_drawRadar "2" seta cg_automap_a "0.75" seta cg_automap_h "150" seta cg_automap_w "150" seta cg_automap_y "5" seta cg_automap_x "485" seta cg_animBlend "1" seta cg_tracerChance "1" seta cg_damageindicator "1.5" seta cg_noProjectileTrail "0" seta cg_smoothClients "0" seta cg_cameraOrbitDelay "50" seta cg_currentSelectedPlayerName "" seta cg_currentSelectedPlayer "0" seta cg_noVoiceText "0" seta cg_teamChatsOnly "0" seta cg_drawFriend "1" seta cg_deferPlayers "1" seta cg_autoReload "1" seta cg_antiLag "1" seta cg_forceModel "0" seta cg_chatHeight "4" seta cg_chatTime "8000" seta cg_goreDetail "1" seta cg_bobroll "0.001" seta cg_bobpitch "0.001" seta cg_bobup "0.005" seta cg_runroll "0.005" seta cg_runpitch "0.002" seta cg_centerY "70" seta cg_centertime "4" seta cg_lagometer "0" seta cg_simpleItems "1" seta cg_crosshairFriendRGBA "1,0,0,1" seta cg_crosshairRGBA "1,1,1,1" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_crosshairGrow "0" seta cg_crosshairSize "12" seta cg_drawHUDIcons "1" seta cg_drawSnapshot "0" seta cg_drawFPS "0" seta cg_drawTimer "0" seta cg_draw2D "1" seta cg_stereoSeparation "0.4" seta cg_fov "100" seta cg_drawGun "1" seta cg_shellEjection "1" seta g_voiceTalkingGhosts "1" seta g_suddenDeath "1" seta g_voiceFloodPenalty "60" seta g_voiceFloodCount "6" seta g_suicidePenalty "-1" seta g_pickupsDisabled "0" seta g_followEnemy "1" seta g_forceFollow "0" seta g_roundstartdelay "5" seta g_timeextension "15" seta g_roundjointime "5" seta g_roundtimelimit "5" seta g_timeouttospec "15" seta g_respawnInvulnerability "5" seta g_respawnInterval "5" seta g_failedVoteDelay "1" seta g_voteKickBanTime "0" seta g_voteDuration "60" seta g_allowVote "1" seta g_inactivity "180" seta g_logHits "0" seta g_logSync "0" seta g_log "games.log" seta g_teamForceBalance "0" seta g_teamAutoJoin "0" seta g_friendlyFire "1" seta g_maxGameClients "0" seta cm_playerCurveClip "1" seta cg_shadows "1" seta net_noipx "0" seta net_noudp "0" seta ui_noNetCheck "0" seta ui_serverStatusTimeOut "7000" seta g_warmup "2" seta ui_sof2FirstRun "1" seta cg_hudFiles "ui/hud.txt" seta ui_findPlayer "^'-=^_(-|i3^'=-" seta cg_selectedPlayer "0" seta ui_mapIndex "0" seta ui_currentNetMap "0" seta ui_currentMap "0" seta ui_netSource "2" seta ui_gtPickupsDisabled "1" seta ui_gtRespawnType "2" seta ui_actualNetGametype "0" seta ui_netGametype "0" seta ui_joinGametype "0" seta ui_gametype "3" seta ui_dedicated "0" seta cg_drawCrosshairNames "1" seta cg_drawCrosshair "1" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserSortKey "4" seta ui_browserGameType "0" seta ui_browserMaster "0" seta g_botSkill "2" seta ui_glCustom "4" seta s_soundpoolmegs "25" seta s_mp3overhead "31756" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0.000000" seta s_volume "0.38" seta vid_ypos "22" seta vid_xpos "3" seta r_modelpoolmegs "10" seta r_ssCheap "0.200000" seta r_primitives "0" seta r_facePlaneCull "1" seta r_gamma "1.544642" seta r_markcount "100" seta r_swapInterval "0" seta r_textureMode "0" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "1" seta r_drawSun "0" seta r_fastsky "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "0" seta r_lodCurveError "250" seta r_subdivisions "4" seta r_vertexLight "0" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1280" seta r_fullscreen "1" seta r_mode "8" seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_depthbits "24" seta r_stencilbits "8" seta r_stereo "0" seta r_colorbits "32" seta r_texturebitslm "0" seta r_texturebits "32" seta r_detailtextures "1" seta r_roundImagesDown "1" seta r_picmip "1" seta r_tf_cinematic "GL_RGB8" seta r_tf_lightmap "GL_RGB8" seta r_tf_alpha_uncompressed "GL_RGBA8" seta r_tf_solid_uncompressed "GL_RGB8" seta r_tf_alpha_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_solid_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_ext_compressed_textures "1" seta r_force_compressed_textures "1" seta r_maxTextureSize "0" seta r_ext_texture_filter_anisotropic "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta cg_predictItems "1" seta cl_punkbuster "1" seta cl_anonymous "0" seta identity "prometheusguard" seta snaps "40" seta details "5" seta rate "9000" seta cl_maxPing "800" seta m_filter "1" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.022" seta m_pitch "0.022" seta cg_autoswitch "0" seta cl_voice "0" seta r_inGameVideo "1" seta cl_allowDownload "0" seta cl_freelook "1" seta cl_mouseAccel "0.05" seta sensitivity "5.071428" seta cl_run "1" seta cl_packetdup "1" seta cl_maxpackets "30" seta cl_pitchspeed "50.1" seta cl_yawspeed "140" seta sv_banFile "sof2mp.ban" seta sv_banFilter "1" seta sv_voice "0" seta sv_mapcycle "none" seta sv_floodProtect "1" seta sv_maxPing "0" seta sv_minPing "0" seta sv_maxRate "0" seta sv_punkbuster "0" seta sv_hostname "^'-=^_(-|i3^'=-" seta vm_ui_hunk "1" seta vm_gametype_hunk "1" seta vm_game_hunk "2" seta vm_cgame_hunk "2" seta vm_ui "2" seta vm_gametype "2" seta vm_game "2" seta vm_cgame "2" seta rw_BaseStationPort "0" seta rw_enabled "0" seta joy_threshold "0.15" seta in_joyBallScale "0.02" seta in_joystick "0" seta in_mouse "-1" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0" seta com_ignoreverifynetwork "0" seta com_ignoreothertasks "0" seta sys_versionignore "0" seta sys_noaltenter "1" seta com_maxfps "125" seta com_hunkMegs "128" seta osp_oldConsole "0" seta osp_useKeyForLadders "0" seta osp_tracerDistance "0" seta osp_numericalHealth "1" seta osp_oldScoreboard "0" seta osp_simpleHud "0" seta osp_autoScreenshot "0" seta osp_autoRecord "0" seta osp_drawTeamOverlay "0" seta osp_drawClock "1" seta osp_drawCrosshairInfo "1" seta gt_simpleScoring "0" seta cg_impactPrediction "1"
enregistrer et fermer
Si tout fonctionne bien vous devriez trouver sous vos yeux ébaye un jeu super fluide et agréable a jouer, si cela ne fonctionne pas, pendant la partie ouvrer la console puis marquer exec a.txt
cette technique des deux fichier permet d'avoir un cfg toujours optimum
n'oublier pas de me dire votre avis une fois essayer merci
Dernière édition par le Mar 22 Mai - 16:21, édité 5 fois | |
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Naya
Nombre de messages : 2 Age : 34 Localisation : Devant Mon Pc Date d'inscription : 03/07/2006
| Sujet: Re: Le SOF2MP.CFG Mer 5 Juil - 13:07 | |
| perso ^^ je ferais bcq de modification sur cette cfg ^^ mais sinon c fluide | |
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pako Major
Nombre de messages : 248 Age : 45 Localisation : roof Emploi : couvreur Date d'inscription : 10/06/2006
| Sujet: Re: Le SOF2MP.CFG Ven 7 Juil - 15:39 | |
| vas y balance on est preneur, surtout moi lol je suis un pro du copier coller !!! | |
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Naya
Nombre de messages : 2 Age : 34 Localisation : Devant Mon Pc Date d'inscription : 03/07/2006
| Sujet: Re: Le SOF2MP.CFG Sam 8 Juil - 20:39 | |
| mdr ^^ honnetement ma cfg xD Je peux mm pas dire que c'est la mienne xD ya des mix de cfg de plusieurs joueurs xD des scripts a gauche a droite xD des trucs que j'apprend encore a utiliser mais enfin bon ^^ la mienne celle que j'utilise en match je vous la filerais si cela vous tente elle est a 50% d'origine xD | |
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S-Kro Sergent
Nombre de messages : 51 Age : 35 Date d'inscription : 29/07/2006
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pako Major
Nombre de messages : 248 Age : 45 Localisation : roof Emploi : couvreur Date d'inscription : 10/06/2006
| Sujet: Re: Le SOF2MP.CFG Dim 30 Juil - 2:35 | |
| je te le conseil !!! | |
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fab1er Major
Nombre de messages : 231 Age : 39 Localisation : dijon Emploi : jardinier Date d'inscription : 11/06/2006
| Sujet: Re: Le SOF2MP.CFG Jeu 24 Aoû - 11:46 | |
| c config est bien mais ca n empeche pas mes ratio de merde lol on va bientot fab le barbare lol | |
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S-Kro Sergent
Nombre de messages : 51 Age : 35 Date d'inscription : 29/07/2006
| Sujet: Re: Le SOF2MP.CFG Ven 25 Aoû - 6:22 | |
| bind CAPSLOCK "+speed" sa feer koi sa ???
ADMIN: reste appuyer dessus et tu marches, relache et tu cours | |
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fab1er Major
Nombre de messages : 231 Age : 39 Localisation : dijon Emploi : jardinier Date d'inscription : 11/06/2006
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S-Kro Sergent
Nombre de messages : 51 Age : 35 Date d'inscription : 29/07/2006
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fab1er Major
Nombre de messages : 231 Age : 39 Localisation : dijon Emploi : jardinier Date d'inscription : 11/06/2006
| Sujet: Re: Le SOF2MP.CFG Lun 28 Aoû - 14:09 | |
| lol ca arrive | |
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zizOu
Nombre de messages : 5 Age : 30 Localisation : fr Emploi : ecole :p Date d'inscription : 28/08/2006
| Sujet: lOl Ven 20 Avr - 3:26 | |
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FoOuM! Adjudant-Chef
Nombre de messages : 127 Age : 52 Localisation : Tout sauf BELGIQUE Emploi : conducteur Date d'inscription : 04/09/2006
| Sujet: Re: Le SOF2MP.CFG Sam 21 Avr - 6:14 | |
| Bon la mienne ses pas la peine elle est d'origine a 90 % a part les couteaux a tete chercheuses j'ai rien d'autres | |
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| Sujet: Re: Le SOF2MP.CFG | |
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| Le SOF2MP.CFG | |
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